Sunday, January 20, 2013
3D Conveyor Machine
Just a work in progress. This is a model for a big project that I am currently working on.
Update:
While I like the above texture direction, it wasn't metal enough to my taste. see the new texture. My aim is to approach a Transformers - War for Cybertron style of quality.
Wednesday, October 31, 2012
Simic Guildgate - Work in progress
This specific MTG card art depicts the Simic guilgate. It provides a good challenge trying to translate art into a 3D object.
Wednesday, October 24, 2012
Velinov Scythe Model Finished
In order to keep myself up to date I have decided to gather concept images drawn by other artists and use them for reference. This keeps me out of my comfort zone and allows me to make the transition into high-quality game models.
At the moment, these images are usually official card art for the Magic the Gathering card game. These are high detailed and challenging. The artist of above concept art does a lot of artwork for Magic cards.
The scythe is a work in progress. The handle and end isn't correct. This post will later update with the finished version.
Update #1:
I fixed the end of the scythe and fixed a few misaligned vertexes. You can see the colour division that I am filling out. While it is possible to unwrap and texture this item, I chose to do a 2D painting overlay in order to save time. This because of the obvious reason that this item won't appear in any project.
Update #2:
And the finished product:
At the moment, these images are usually official card art for the Magic the Gathering card game. These are high detailed and challenging. The artist of above concept art does a lot of artwork for Magic cards.
The scythe is a work in progress. The handle and end isn't correct. This post will later update with the finished version.
Update #1:
I fixed the end of the scythe and fixed a few misaligned vertexes. You can see the colour division that I am filling out. While it is possible to unwrap and texture this item, I chose to do a 2D painting overlay in order to save time. This because of the obvious reason that this item won't appear in any project.
Update #2:
And the finished product:
Thursday, October 4, 2012
Petite Pete/Skywatcher - The little Anti-Air Turret
'Petite Pete' is an little anti-air turret I've created to practice the modeling of functional props. Eventually I renamed it to 'Skywatcher'. It can turn its dome a full 360 degrees and rotate its cannons a little bit over 180 degrees. It is not ambidextrous, so the cannons do not rotate separately.
Wednesday, August 15, 2012
Surface Modelling
After a month of picking up the spline-surface modeling technique. Working on making a habit out of it because curves and details are created faster than using polygon modelling, the result looks very streamlined and components, such as pipe pieces, 'fit' together seamlessly.
Tuesday, June 26, 2012
1 hour model: Helicopter
Helicopter model made within an hour to train perception of reference object detail. It was roughly based off the side of an Apache helicopter. This can be unwrapped and textured to go.
Friday, June 15, 2012
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